UltraStudio Mini Monitor

UltraStudio Mini Monitor

I recently purchased the UltraStudio Mini Monitor by Blackmagic Design. We’ve been longtime fans of AJA and their PCIe Kona cards, but as soon as DaVinci Resolve was released on the Mac we starting to migrate to Blackmagic solutions.

I guess you can think of Blackmagic monitoring hardware as the dongle for DaVinci Resolve. Regardless, after a month of working with the UltraStudio Mini Monitor we’re sold. Toss it in your bag and you’ve got proper RGB to YUV monitoring in the field. We’ve used it in hotel rooms using in-room HDMI displays and back at the studio via SDI gear.

The output is 422 and 10bit, the image looks identical to what is coming out of our Kona cards and it’s dirt cheap. I’m using it with Final Cut Pro X, Resolve, After Effects and Photoshop. The device also supports Avid, Premiere and Nuke for output. My typical projects are edited in 4k native with RED footage in FCP X, and with the UltraStudio Mini Monitor I get a nice 4k to 1920×1080 down-convert when monitoring in HD. If you need a 444 monitoring path you’ll need the UltraStudio 3D for Thunderbolt, or one of the DeckLink cards if you are using PCIe machines.

A quick note on Thunderbolt; it’s not the fasest I/O in the pro video space but you can’t deny the beauty of the one-cable convenience that T-bolt provides. Also the price / performance for the current crop of drives, like the Pegasus R6, is hard to beat. Even more true if you value the flexibility of the mobile edit suite like we do.

I’m now mastering the majority of our projects in 4k. I’ll continue to use the UltraStudio kit in the studio as a monitoring stop-gap until the Blackmagic UltraStudio 4K ships – as we continue to update our studio for 4k post and monitoring. For $140 the Blackmagic UltraStudio Mini Monitor is a no brainer purchase for anyone who needs broadcast monitoring via Thunderbold on the go, or in the studio.

Thanks for reading!

FINAL CUT PRO X 10.0.6

Thanks Apple. This is the BIG one that I’ve been patiently waiting for. Apple have released the next version of Final Cut (10.0.6) and I couldn’t be more excited about this update. Seriously, this is huge. I’ve been an editor for almost 20 years now and I’m more excited about the 10.0.6 release than any piece of software I can remember.

Some of the new features include:

  • Advanced multichannel audio editing
  • Streamlined sharing and export
  • Unified import
  • Dual viewers
  • Improved range selections
  • And the biggest of all: Native RED RAW (.R3D) support
  • The big change in my workflow is embracing the shift to working native. This native support for RED files means you can now import RED media directly and make nondestructive RAW settings adjustments all within Final Cut Pro. This allows you to take advantage of the full latitude and dynamic range contained in the RED clips.

    I have always been a proponent of transcoding to an “edit friendly” codec like ProRes LT, but with the way the RED RAW format performs in FCP 10.0.6 I’ve completely changed my tune. Working native allows for a blazing fast turnaround and a direct to edit workflow, completely eliminating Producer fears related to transcoding during post production.

    I have been experimenting with different workflows for different scenarios.

    Scenario 1: 4K finish with all 4K material

  • Edit 4K native
  • Master to ProRes 4444 at 4K
  • Scenario 2: 4K and HD mixed timeline with 1080 deliverable

  • Edit in a 4K timeline
  • Up-convert the HD (Canon/ GoPro) during the rough cut
  • Bounce the 4K timeline to 1080
  • Reframe any 4K content
  • The above are 2 scenarios are where you are working with either 100% 4K or 80% 4K. This is a huge shift in the way I would have thought about this in the past, but it really comes down to how well the RED footage works just editing natively.

    The beauty of working with 4k, even if you are doing an HD delivery, is the flexibility you have when reframing the 4k image. For example, when using something like the Ken Burns effect you are continuing to use the full quality of the 4K source media when reframing — you haven’t converted it to 1080 by editing in the 1080 timeline as part of the rendering pipeline. You get a super high quality zoom in because of this.

    A possible 3rd scenario: if you have 80% HD (Canon) footage and 20% RED, I might just cut in a ProRes 1080 timeline. You can also choose to import optimized ProRes and proxy versions of your media and automatically reconnect with one click in the preferences. This is a super slick way to manage reconfirming.

    Additional tidbits / features that I love:

  • Importing has a new Favorites section
  • You can now add freeze frames quickly with a single keyboard shortcut
  • Adjust Audio pan with key-framing
  • New Paste Attributes feature is a powerful way to transfer settings between clips
  • Final Cut Pro X has been out for over a year now and this release shows significant advancements with a promise of thoughtful development of the app. We’ve also found that the MacBook Pro with Retina Display to handle exceptionally well with R3D processing in FCP X 10.0.6. Mobile, instant editing with RED 4k footage. This is progress…

    ABOVE CATEGORY

    We’ve just completed a brand film for Above Category. Above Category is a leader in the trend towards a smaller, more intimate bicycle shop focusing on top flight hand picked products. Chad (the founder) and his staff rigorously test every piece of kit they sell out on the coastal roads of Northern California. The team at AC provide an unparalleled level of service because of their knowledge and love of the sport of cycling.

    Here are a few production details: We shot this on our RED Scarlet-x with a set of Ziess ZE primes and the Canon 70-200 f/2.8 II. The Canon 70-200 performed great, but we did learn one important lesson about relying too much on the image stabilizer. If you do any excessive panning shots with IS ON you will be fighting the stabilizer tracking. Luckily, we got some stunning shots and absolutely love that lens.

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    ONE OF COLLECTION

    We’ve just completed production on a brand film for ONE OF. These are absolutely beautiful garments, all made by hand in Northern California. Each piece in the collection is unique and individually crafted by owner Kenlynn Wilson.

    This project was shot on our RED Scarlet camera with a variety of Ziess ZE prime lenses. We shot everything in 4k, using 8 REDVolts for power and 4x 64GB RED SSD cards. We’ve had the camera for a few months now and it has been flawless, we’re pretty excited about its capabilities.

    This project was cut on our NLE of choice, Final Cut Pro X. With the recent release of version 10.0.3 and the improved XML support we have developed a post production workflow that is both super fast and flexible.

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    FINAL CUT PRO X 10.0.3

    Apple just released Final Cut Pro X version 10.0.3, and it’s a pretty significant release. Some of the new features include:

  • Advanced Chroma Keying
  • Broadcast Monitoring (beta)
  • Layered Photoshop File Support
  • Media Relink
  • Multicam
  • XML 1.1

  • We have broadcast monitoring working here in the studio with an AJA Kona 3 card and it’s great to finally have proper monitoring in FCPX. Multicam is clearly an improvement compared to Multicam FCP7 and the updated Media Relinking works well. The one missing feature that I’m still dying to see implemented is support for RED R3D files.

    I’ve been a pretty big supporter of Final Cut Pro X since day one. I got my head around the inner workings of media management and the new paradigm after the first few days of its release. It’s also great to see third party announcements from the likes of AJA, Red Giant, GenArts, Blackmagic Design, Intelligent Assistance and Marquis to name a few. The ecosystem is starting to develop.

    Final Cut Pro X is becoming more mature with each update and I’m looking forward to continued improvements. I’ve always said that editing is a craft – and that I just want the tools to get out of the way so I can focus on being creative and telling the story. Regardless, editing with FCPX is a paradigm shift but once you get your head around the way it works you will be flying.

    FINAL CUT PRO X


    A little background

    I’m AVID certified, have multiple Adobe Premiere Pro licenses, owned several Media 100 systems and have been a Final Cut Pro user since version 1. I have edited network television, TV spots and high-end corporate films. I’ve also directed, produced and edited material designed for interactive, web and mobile applications. I was a beta tester of the original version of Final Cut Pro. Not trying to brag – just some context related to my experience. I would consider myself a pro user for the markets I serve.

    The start of the FCP eco-system

    While I was beta testing Final Cut Pro the majority of the editing I did was on Media 100. I was efficient with Media 100 and enjoyed the growing community of editors using that system. I started to see the industry move to FCP as more agencies and clients would hand off projects that were built in FCP. I made the switch full time as the eco-system and community began to move to Final Cut Pro.

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    TECHNICOLOR CINESTYLE

    Here is a quick and completely unscientific test using the Technicolor CineStyle Picture Style. I’ve been doing a bit of shooting with the CineStyle Profile this past week for a project we’ve been working on and the results so far have been great.

    Recommended Canon EOS camera settings with Technicolor CineStyle:

    Sharpness: 0
    Contrast: -4
    Saturation: -2
    Color Tone: 0
    ISO: a multiple of 160

    One small challenge I found is getting proper exposure and critical focus when you are viewing what is essentially a log color space. I experimented with using the Neutral Picture Style for setting exposure and focus and then I switched to CineStyle before recording and that did help. Ideally we would be able to assign a LUT to a monitor for viewing.

    On the post end, I tested the supplied LUT from Technicolor and loaded the look-up table with LUT Buddy from Red Giant in FCP for reference. But when doing final color correction you really want to start from scratch – I started with the Master Curves in Colorista II, modified the RGB S-curve characteristics and then “flavored to taste”.

    Bottom line; it doesn’t fix the 8-bit color space, or the moiré and aliasing issues associated with the Canon HDSLR cameras. But it does produce a REALLY nice flat image that gives you more latitude for color correction.